Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Wednesday, July 01, 2020 at 8:00 PM to 10:00 PM EST. We apologize in advance for any inconvenience this may cause you.
Who will be affected?
Readers: No access to all 28 journals. We recommend accessing our articles via PubMed Central
Authors: No access to the submission form or your user account.
Reviewers: No access to your user account. Please download manuscripts you are reviewing for offline reading before Wednesday, July 01, 2020 at 7:00 PM.
Editors: No access to your user account to assign reviewers or make decisions.
Copyeditors: No access to user account. Please download manuscripts you are copyediting before Wednesday, July 01, 2020 at 7:00 PM.
e-motion1.0: validation of a virtual serious game to assess theory of mind in Primary school children.
Esther Lázaro;
Imanol Amayra;
Juan Francisco López-Paz;
Oscar Martínez;
Mohammed Al-Rashaida;
Manuel Pérez;
Sarah Berrocoso;
Maitane García
ABSTRACT
Given the interactive media characteristics and intrinsically motivating appeal, virtual serious games are often praised for their potential in assessment and treatment. The aim of this study is to validate a virtual serious game (e-motion1.0) in order to evaluate emotional facial expression recognition and social skills, components of theory of mind. A total of 1.236 children took part in the study. The children were classified by age (8-12 years old), gender (males = 639; females = 597) and educational level (3rd – 6th Primary level). Ten schools from the Basque Country and twenty trained evaluators participated in this study. Differences were found in e-motion1.0 scores between groups of children depending on age (p< 0.01) and gender (p< 0.05). Moreover, there was a moderate significant correlation (p< 0.05) between the emotional recognition scores of e-motion1.0 and those of the Feel facial recognition test (Kessler, 2002; Lázaro et al., 2016). E-motion1.0 shows concurrent validity with instruments that assess emotional recognition. Results support the adequacy of e-motion1.0 in assessing components of theory of mind in children.
Citation
Please cite as:
Lázaro E, Amayra I, López-Paz JF, Martínez O, Al-Rashaida M, Pérez M, Berrocoso S, García M
Using a Virtual Serious Game (Deusto-e-motion1.0) to Assess the Theory of Mind in Primary School Children: Observational Descriptive Study