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Accepted for/Published in: JMIR Formative Research

Date Submitted: Jan 21, 2025
Date Accepted: Oct 15, 2025

The final, peer-reviewed published version of this preprint can be found here:

Clinician Perspectives on Incorporating Physical Activity and Sleep Prescriptions Using eHealth for Youth With Comorbid Psychiatric Disorders: Qualitative Focus Group Study

Button AM, Slavet J, Staiano AE, Bowling AB

Clinician Perspectives on Incorporating Physical Activity and Sleep Prescriptions Using eHealth for Youth With Comorbid Psychiatric Disorders: Qualitative Focus Group Study

JMIR Form Res 2025;9:e71569

DOI: 10.2196/71569

PMID: 41202299

PMCID: 12639343

Clinician Considerations for Incorporating Activity and Sleep Prescriptions into Practice Using eHealth for Youth with Comorbid Psychiatric Disorders: A Qualitative Study

  • Alyssa M Button; 
  • James Slavet; 
  • Amanda E Staiano; 
  • April B Bowling

ABSTRACT

Background:

Physical activity (PA) and sleep prescriptions are indicated for the treatment of psychiatric disorders among youth. However, there is limited clinical adoption of these practices.

Objective:

Aims were to gain feedback from practicing clinicians on adopting GamerFit, an app-based intervention that incorporates exergames, step and sleep tracking, and online coaching to promote PA and sleep, as a tool within treatment plans for youth with psychiatric disorders.

Methods:

Mental health clinicians participated in two online focus groups. A semi-structured interview was used to gather information on perceptions of the importance of PA and sleep, considerations for using GamerFit with clients, and approaches for incorporating GamerFit into standard care. Qualitative analysis included hierarchical thematic coding system of isolated quotes, with the structure, frequency, and interrelationships of coded quotes used for analysis. The process included inductive and deductive analysis.

Results:

All clinicians (8/8) endorsed PA and sleep prescriptions as important interventions, and most perceived eHealth approaches positively (7/8). Clinicians were optimistic about the feasibility of using GamerFit. The exergame and health coaching aspects of GamerFit were perceived favorably. Clinicians desired to access app data in electronic health systems to incorporate in therapeutic sessions and recommended use in residential settings with home continuation after discharge. Clinicians expressed concern regarding implementation of GamerFit with families with low technology literacy. They also suggested increased variety of exergame and features to increase adolescents’ engagement.

Conclusions:

Clinicians perceived GamerFit as a feasible and acceptable clinical approach to PA and sleep prescriptions for youth with psychiatric disorders.


 Citation

Please cite as:

Button AM, Slavet J, Staiano AE, Bowling AB

Clinician Perspectives on Incorporating Physical Activity and Sleep Prescriptions Using eHealth for Youth With Comorbid Psychiatric Disorders: Qualitative Focus Group Study

JMIR Form Res 2025;9:e71569

DOI: 10.2196/71569

PMID: 41202299

PMCID: 12639343

Per the author's request the PDF is not available.

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