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Accepted for/Published in: JMIR Research Protocols

Date Submitted: Jan 15, 2024
Date Accepted: Sep 11, 2024

The final, peer-reviewed published version of this preprint can be found here:

Family-Centered Treatment Program for Problematic Gaming and Excessive Screen Use in a Clinical Child and Youth Population (FAME): Protocol for a Feasibility Pilot Mixed Method Study

Werner M, Kapetanovic S, Claesdotter-Knutsson E

Family-Centered Treatment Program for Problematic Gaming and Excessive Screen Use in a Clinical Child and Youth Population (FAME): Protocol for a Feasibility Pilot Mixed Method Study

JMIR Res Protoc 2024;13:e56387

DOI: 10.2196/56387

PMID: 39378066

PMCID: 11496912

Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.

Family centered program for problematic gaming and excessive screen use in a clinical child and youth population (FAME) - protocol for a feasibility study

  • Marie Werner; 
  • Sabina Kapetanovic; 
  • Emma Claesdotter-Knutsson

ABSTRACT

Childrens increasing screen use has proven to be a challenge for the adult world to understand and respond to. This protocol paper outlines a study to determine the feasibility of a family-centered program for problematic gaming and excessive screen use among children (12-18 years) within a clinical population. Within this purpose our aim is also to examine the participants' experience of the program as well as to examine the relevance of the selected measuring instruments.


 Citation

Please cite as:

Werner M, Kapetanovic S, Claesdotter-Knutsson E

Family-Centered Treatment Program for Problematic Gaming and Excessive Screen Use in a Clinical Child and Youth Population (FAME): Protocol for a Feasibility Pilot Mixed Method Study

JMIR Res Protoc 2024;13:e56387

DOI: 10.2196/56387

PMID: 39378066

PMCID: 11496912

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