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Healthcare Professional-supported Co-design of a Mime Recognition-based Serious Game for Facial Rehabilitation
Daniel Lima Sousa;
Silmar Teixeira;
José Everton Fontenele;
Renato Mendes Santos;
Leynilson Pereira;
Rodrigo Baluz;
Victor Hugo Bastos;
Ariel Soares Teles
ABSTRACT
This research letter presents the co-design process of RG4Face, a mime recognition-based serious game, which uses computer vision for human face estimation, to help professionals and patients in the facial rehabilitation process.
Citation
Please cite as:
Sousa DL, Teixeira S, Fontenele JE, Santos RM, Pereira L, Baluz R, Bastos VH, Teles AS
Health Care Professional–Supported Co-Design of a Mime Therapy–Based Serious Game for Facial Rehabilitation