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Accepted for/Published in: JMIR Serious Games

Date Submitted: Jul 29, 2023
Date Accepted: Dec 12, 2023

The final, peer-reviewed published version of this preprint can be found here:

Smartphone-Based Virtual and Augmented Reality Implicit Association Training (VARIAT) for Reducing Implicit Biases Toward Patients Among Health Care Providers: App Development and Pilot Testing

Shen J, Clinton AJ, Penka J, Gregory ME, Sova L, Pfeil S, Patterson J, Maa T

Smartphone-Based Virtual and Augmented Reality Implicit Association Training (VARIAT) for Reducing Implicit Biases Toward Patients Among Health Care Providers: App Development and Pilot Testing

JMIR Serious Games 2024;12:e51310

DOI: 10.2196/51310

PMID: 38488662

PMCID: 11004623

Development of Smartphone-based Virtual and Augmented Reality Implicit Association Training (VARIAT) for Reducing Implicit Biases Toward Patients among Healthcare Providers: A Pilot Study

  • Jiabin Shen; 
  • Alexander J. Clinton; 
  • Jeff Penka; 
  • Megan E. Gregory; 
  • Lindsey Sova; 
  • Sheryl Pfeil; 
  • Jeremy Patterson; 
  • Tensing Maa

ABSTRACT

Background:

Implicit bias is as prevalent among healthcare professionals as among the wider population and is significantly associated with lower healthcare quality.

Objective:

The study goal was to develop and evaluate the preliminary efficacy of an innovative mobile application, Virtual and Augmented Reality-based Implicit Association Training (VARIAT), to reduce implicit biases among Medicaid providers.

Methods:

An interdisciplinary team developed two interactive case-based training modules for Medicaid providers focused on implicit bias towards lower socioeconomic status (SES) and Sexual Orientation & Gender Identity (SOGI), respectively. The simulations combine experiential learning, facilitated debriefing, and game-based educational strategies. A total of 18 Medicaid providers participated in this pilot study. Outcomes were measured on three domains: training reactions, affective knowledge, and skill-based knowledge related to implicit biases in SES/SOGI.

Results:

Participants reported high relevance of training to their job for both the SES module (M= 4.75, SD = 0.45) and SOGI module (M = 4.67, SD = 0.50). Significant improvement in skill-based knowledge for minimizing health disparities for LGBTQ+ patients was found post-training (d= 0.72). Participants reported that they expected the training to help improve their relationship and avoid undesirable events with patients.

Conclusions:

This study developed an innovative smartphone-based implicit bias training program for Medicaid providers and conducted a pilot evaluation on the user experience and preliminary efficacy. Preliminary evidence showed positive satisfaction and preliminary efficacy of the intervention.


 Citation

Please cite as:

Shen J, Clinton AJ, Penka J, Gregory ME, Sova L, Pfeil S, Patterson J, Maa T

Smartphone-Based Virtual and Augmented Reality Implicit Association Training (VARIAT) for Reducing Implicit Biases Toward Patients Among Health Care Providers: App Development and Pilot Testing

JMIR Serious Games 2024;12:e51310

DOI: 10.2196/51310

PMID: 38488662

PMCID: 11004623

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