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Accepted for/Published in: JMIR Serious Games

Date Submitted: Jan 25, 2023
Date Accepted: Feb 21, 2024

The final, peer-reviewed published version of this preprint can be found here:

Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study

Lin S, Chen X, Tan L, Liao Z, Li Y, Tang Y, Huang Q, Shen H

Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study

JMIR Serious Games 2024;12:e45985

DOI: 10.2196/45985

PMID: 38648634

PMCID: 11074897

Psychometric properties of the Metacognitions about Online Gaming Scale among Chinese and its relationship with Internet gaming disorder: A Cross-section Study

  • Shuhong Lin; 
  • Xinxin Chen; 
  • Linxiang Tan; 
  • Zhenjiang Liao; 
  • Yifan Li; 
  • Ying Tang; 
  • Qiuping Huang; 
  • Hongxian Shen

ABSTRACT

Background:

Metacognitions about online gaming are proved to be correlated with Internet gaming disorder (IGD). Knowing metacognitions about online gaming can help to understand IGD. The Metacognitions about Online Gaming Scale (MOGS) is a reliable and valid tool to measure specific metacognitions about online gaming in both adults and adolescents, which is lacking in China.

Objective:

The current study was conducted to assess psychometric properties of the Chinese version of the MOGS (C-MOGS) and its relationship with IGD among Chinese population.

Methods:

A total of 851 Chinese (Mean age: 20.78, SD: 8.87, range: 10-57; 59.9% male) completed a Web-based questionnaire survey, including the C-MOGS and a battery of validated scales measuring IGD, gaming motives, depression, and anxiety.

Results:

Through exploratory and confirmatory factor analysis, the three-factor structure was confirmed, with adequate model fit and internal consistency reliability. Concurrent validity of the C-MOGS was supported by its correlations with IGD, gaming motives, depression, and anxiety. Furthermore, the incremental validity analysis showed that the C-MOGS predicted 13.9% of the variance in IGD while controlling for gender, age, weekly gaming hours, gaming motives, depression, and anxiety.

Conclusions:

This study provides evidence for the appropriate psychometric properties of the C-MOGS and emphasizes its positive association with IGD. The C-MOGS is a reliable and valid instrument for mental health workers to assess metacognitions about online gaming among Chinese.


 Citation

Please cite as:

Lin S, Chen X, Tan L, Liao Z, Li Y, Tang Y, Huang Q, Shen H

Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study

JMIR Serious Games 2024;12:e45985

DOI: 10.2196/45985

PMID: 38648634

PMCID: 11074897

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