Accepted for/Published in: JMIR Serious Games
Date Submitted: May 15, 2022
Open Peer Review Period: May 15, 2022 - Jul 10, 2022
Date Accepted: Nov 14, 2023
(closed for review but you can still tweet)
Does the content of the game or its design matter? Perception of the success in developing crowdfunding health education game
ABSTRACT
This study conducted a user survey to evaluate the successfulness of health learning game crowdfunding project from Kickstarter. Total of seventy-five participants used the eight game evaluation dimensions including Game Rules; Learning Objectives; Narrative Context; Content Organization and User Friendliness; Engagement; Interactivity; Skill building; and Assessment & Feedback. Exploratory data analysis shows that, among all the eight dimensions, Skill building and Content Organization, and interactivity are the top ranking dimensions that matter much to associate with an entrepreneurial success for the game development. The eight dimensions can be grouped into three categories from exploratory factor analysis: content related, instruction related, and game design. Further statistical analysis confirmed the correlation between these dimensions with the success of crowdfunding health learning games. This empirical analysis identifies critical factors for game proposal design that can obtain a higher chance to secure crowdfunding support.
Citation
Request queued. Please wait while the file is being generated. It may take some time.
Copyright
© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.