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Accepted for/Published in: JMIR Serious Games

Date Submitted: Nov 8, 2021
Date Accepted: Feb 17, 2022
Date Submitted to PubMed: Apr 18, 2022

The final, peer-reviewed published version of this preprint can be found here:

Interactive Digital Game for Improving Visual–Perceptual Defects in Children With a Developmental Disability: Randomized Controlled Trial

Wu WL, Huang YL, Liang JM, Chen CH, Wang CC, Ho WH

Interactive Digital Game for Improving Visual–Perceptual Defects in Children With a Developmental Disability: Randomized Controlled Trial

JMIR Serious Games 2022;10(2):e34756

DOI: 10.2196/34756

PMID: 35436215

PMCID: 9055488

Interactive Digital Game for Improving Visual Perceptual Defects in Children with Developmental Disability: Evaluation of Efficacy and User Satisfaction

  • Wen-Lan Wu; 
  • Yu-Ling Huang; 
  • Jing-Min Liang; 
  • Chia-Hsin Chen; 
  • Chih-Chung Wang; 
  • Wen-Hsien Ho

ABSTRACT

Background:

Visual perceptual defects in children can negatively affect their activities of daily living. Conventional rehabilitative training for correcting visual perceptual defects have limited training patterns and limited interactivity, which makes motivation difficult to sustain.

Objective:

The aims of this study were to develop and evaluate an interactive digital game system for correcting visual perceptual defects and to evaluate the effectiveness of the proposed system for correcting visual perceptual defects in terms of overall improvement in Test of Visual Perceptual Skills-3rd Edition (TVPS-3) score and overall improvement in performance in the interactive digital game.

Methods:

The participants were 23 children aged 5-10 years with a diagnosis of visual perceptual defect associated with a developmental disability. The subjects were classified into a digital game group who received the traditional course of rehabilitation combined with an interactive digital game intervention and a standard rehab group who only received the traditional course of rehabilitation. (12 and 11 children, respectively). Each group underwent rehabilitation once a week for 4 weeks.

Results:

At the end of the 4 weeks, TVPS-3 score had significantly increased in the digital game group (from 41.67±13.88 to 61.50±21.64). In the standard rehab group, however, the TVPS-3 score increased, but the increase was not statistically significant. Additionally, the TVPS-3 score increase was significantly larger in the digital game group compared to the standard rehab group (p<0.05). Moreover, the satisfaction questionnaire results indicated that both parents and therapists were highly satisfied with the system.

Conclusions:

The developed system has potential applications for improving visual-perceptual function in children undergoing undergoing medical rehabilitation for developmental disability. Clinical Trial: ClinicalTrials.gov NCT05016492


 Citation

Please cite as:

Wu WL, Huang YL, Liang JM, Chen CH, Wang CC, Ho WH

Interactive Digital Game for Improving Visual–Perceptual Defects in Children With a Developmental Disability: Randomized Controlled Trial

JMIR Serious Games 2022;10(2):e34756

DOI: 10.2196/34756

PMID: 35436215

PMCID: 9055488

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