Accepted for/Published in: JMIR Serious Games
Date Submitted: Jul 19, 2021
Date Accepted: Dec 22, 2021
Development of a Novel Virtual Reality Paradigm to Induce and Assess Objective Correlates of Nicotine Craving
ABSTRACT
Background:
Craving is a clinically important phenotype for the development and maintenance of nicotine addiction. Virtual reality (VR) paradigms are successful in eliciting cue-induced subjective craving and may even elicit stronger craving than traditional picture-cue methods. However, few studies have leveraged the advances of this technology to improve the assessment of craving.
Objective:
The present report details the development of a novel, translatable VR paradigm designed to both elicit nicotine craving and assess multiple eye-related characteristics as potential objective correlates of craving.
Methods:
A VR paradigm was developed that includes three Active scenes with nicotine and tobacco product (NTP) cues present, and three Neutral scenes devoid of NTP cues. A pilot sample (N = 31) of NTP users underwent the paradigm and completed subjective measures of nicotine craving, sense of presence in the VR paradigm, and VR-related sickness. Eye-gaze fixation time (“attentional bias”) and pupil diameter towards Active versus Neutral cues, as well as spontaneous blink rate during the Active and Neutral scenes, were recorded.
Results:
The NTP Cue VR paradigm was found to elicit a moderate sense of presence (mean = 60.05, SD = 9.66) and low VR-related sickness (mean = 16.25, SD = 13.94). Scene-specific effects on attentional bias and pupil diameter were observed, with two of the three Active scenes eliciting greater NTP versus control cue attentional bias and pupil diameter (Cohen’s d: 0.30 – 0.92). Spontaneous blink rate did not differ across Active and Neutral scenes.
Conclusions:
This report outlines the development of the NTP Cue VR paradigm. Results support the potential of this paradigm as an effective lab-based cue-exposure task and provide early evidence of the utility of attentional bias and pupillometry, as measured during VR, as useful markers for nicotine addiction.
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Copyright
© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.