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Accepted for/Published in: JMIR Serious Games

Date Submitted: Feb 15, 2021
Date Accepted: Jun 19, 2021
Date Submitted to PubMed: Dec 2, 2021

The final, peer-reviewed published version of this preprint can be found here:

Game Design in Mental Health Care: Case Study–Based Framework for Integrating Game Design Into Therapeutic Content

Siriaraya P, Visch V, Boffo M, Spijkerman R, Wiers R, Korrelboom K, Hendriks V, Salemink E, van Dooren M, Bas M, Goossens R

Game Design in Mental Health Care: Case Study–Based Framework for Integrating Game Design Into Therapeutic Content

JMIR Serious Games 2021;9(4):e27953

DOI: 10.2196/27953

PMID: 34855611

PMCID: 8686469

Game Design in Mental Healthcare: A Case Study based Framework for Integrating Game Design in Therapeutic Content

  • Panote Siriaraya; 
  • Valentijn Visch; 
  • Marilisa Boffo; 
  • Renske Spijkerman; 
  • Reinout Wiers; 
  • Kees Korrelboom; 
  • Vincent Hendriks; 
  • Elske Salemink; 
  • Marierose van Dooren; 
  • Michael Bas; 
  • Richard Goossens

ABSTRACT

While there has been increasing interest in the use of gamification in mental healthcare, there is a lack of design knowledge on how elements from games could be integrated into existing therapeutic treatment activities in a manner which is balanced and effective. To help address this issue, we propose a design process framework to support the development of mental health gamification. Based on the concept of experienced game versus therapy worlds, we highlight four different therapeutic components that could be gamified to increase user engagement. By means of a dual-loop model, designers can balance the therapeutic and game-design components and design the core elements of a mental healthcare gamification. To support the proposed framework, four cases of game design in mental healthcare (e.g., therapeutic protocols for addiction, anxiety, and low-self-esteem) are presented.


 Citation

Please cite as:

Siriaraya P, Visch V, Boffo M, Spijkerman R, Wiers R, Korrelboom K, Hendriks V, Salemink E, van Dooren M, Bas M, Goossens R

Game Design in Mental Health Care: Case Study–Based Framework for Integrating Game Design Into Therapeutic Content

JMIR Serious Games 2021;9(4):e27953

DOI: 10.2196/27953

PMID: 34855611

PMCID: 8686469

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