Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Wednesday, July 01, 2020 at 8:00 PM to 10:00 PM EST. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Accepted for/Published in: Journal of Medical Internet Research

Date Submitted: Dec 28, 2020
Date Accepted: Sep 22, 2021

The final, peer-reviewed published version of this preprint can be found here:

Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study

Yu Y, Mo P, Zhang J, Li J, Lau J

Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study

J Med Internet Res 2021;23(10):e26810

DOI: 10.2196/26810

PMID: 34704960

PMCID: 8581749

Impulsivity, self-control, interpersonal influences, and maladaptive cognitions as factors of Internet gaming disorder among adolescents in China: cross-sectional mediation study

  • Yanqiu Yu; 
  • Phoenix Mo; 
  • Jianxin Zhang; 
  • Jibin Li; 
  • Joseph Lau

ABSTRACT

Background:

Maladaptive cognitions related to Internet gaming (MCIG) play pivotal roles in understanding Internet gaming disorder (IGD).

Objective:

This study tested the mediation and suppression effects of MCIG of the associations between intrapersonal factors (impulsivity and self-control) and IGD, and between interpersonal factors (parental influences and peer influences) and IGD among adolescents, respectively.

Methods:

An anonymous, cross-sectional, and self-administered survey was conducted among secondary school students in classroom settings in Guangzhou and Chengdu, China. All grade 7 to 9 students (seven to nine years of formal education) of seven secondary schools were invited to join the study; 3,087 completed the survey. The DSM-5 Checklist was used to assess IGD.

Results:

The prevalence of IGD was 13.6% and 17.7% among all participants and adolescent Internet gamers, respectively. The three types of MCIG (perceived rewards of Internet gaming, perceived urges for playing Internet games, and perceived unwillingness to stop playing without completion of gaming tasks) were positively associated with IGD (p<0.05). Impulsivity, self-control, parental influences, and peer influences were all significantly associated with the three types of MCIG and IGD. The three types of MCIG partially mediated/suppressed the associations between the studied factors and IGD (effect size of 30.0% to 37.8%; p<0.05).

Conclusions:

Impulsivity, self-control, and interpersonal influences had both direct and indirect effects via MCIG on IGD. Modifications of the three types of MCIG can potentially reduce the harmful impacts of impulsivity/interpersonal influences on IGD and enhance the protective effect of self-control against IGD. Future longitudinal studies are warranted.


 Citation

Please cite as:

Yu Y, Mo P, Zhang J, Li J, Lau J

Impulsivity, Self-control, Interpersonal Influences, and Maladaptive Cognitions as Factors of Internet Gaming Disorder Among Adolescents in China: Cross-sectional Mediation Study

J Med Internet Res 2021;23(10):e26810

DOI: 10.2196/26810

PMID: 34704960

PMCID: 8581749

Download PDF


Request queued. Please wait while the file is being generated. It may take some time.

© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.