Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Wednesday, July 01, 2020 at 8:00 PM to 10:00 PM EST. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Accepted for/Published in: Journal of Medical Internet Research

Date Submitted: Dec 9, 2020
Date Accepted: May 24, 2021

The final, peer-reviewed published version of this preprint can be found here:

Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review

Brassel S, Power E, Campbell A, Brunner M, Togher L

Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review

J Med Internet Res 2021;23(7):e26344

DOI: 10.2196/26344

PMID: 34328434

PMCID: 8367177

Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review

  • Sophie Brassel; 
  • Emma Power; 
  • Andrew Campbell; 
  • Melissa Brunner; 
  • Leanne Togher

ABSTRACT

Background:

Virtual reality (VR) is increasingly being used for the assessment and treatment of impairments arising from acquired brain injuries (ABIs) due to perceived benefits over traditional methods. However, no tailored options exist for the design and implementation of VR for ABI rehabilitation and more specifically, traumatic brain injury (TBI) rehabilitation. Additionally, the evidence base lacks systematic reviews of immersive VR use for TBI rehabilitation. Recommendations for this population are important because of the many complex and diverse impairments that individuals can experience.

Objective:

To conduct a 2-part systematic review to: (1) identify and synthesize existing recommendations for designing and implementing therapeutic VR for ABI rehabilitation, including TBI, and, (2) identify current evidence for using immersive VR for TBI assessment and treatment, and to map the degree to which this literature includes recommendations for VR design and implementation.

Methods:

This review was guided by the Preferred Reporting Items for Systematic Reviews and Meta-Analysis. A comprehensive search of 11 databases and grey literature was conducted in August 2019. Studies were included if they met relevant search terms, were peer-reviewed, were written in English, and published within the last 10 years. Studies were reviewed for level of evidence and methodological quality. Part 1: Qualitative data were synthesized and categorized via meta-synthesis. Part 2: Findings were analyzed and synthesized descriptively due to the heterogeneity of data extracted from the included studies.

Results:

Part 1: A total of 14 papers met inclusion criteria. Recommendations for VR design and implementation were not specific to TBI, but rather to stroke or ABI rehabilitation more broadly. Synthesis and analysis of data resulted in 3 key phases and 9 categories of recommendations for designing and implementing VR for ABI rehabilitation. Part 2: Five studies met inclusion criteria. Two studies reported on VR for assessment, and 3 for treatment. Studies were varied in terms of therapeutic targets, VR tasks, and outcome measures. VR was used to assess or treat impairments in cognition, balance, and anxiety with positive outcomes. However, levels of evidence, methodological quality, and inclusion of recommendations for VR design and implementation were poor.

Conclusions:

There is limited research into the use of immersive VR for TBI rehabilitation. Few studies have been conducted and there is limited inclusion of recommendations for therapeutic VR design and implementation. Future research in ABI rehabilitation should consider a stepwise approach to VR development, from early co-design studies with end-users through to larger controlled trials. A list of recommendations is offered to provide guidance and a more consistent model to advance clinical research in this area.


 Citation

Please cite as:

Brassel S, Power E, Campbell A, Brunner M, Togher L

Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review

J Med Internet Res 2021;23(7):e26344

DOI: 10.2196/26344

PMID: 34328434

PMCID: 8367177

Download PDF


Request queued. Please wait while the file is being generated. It may take some time.

© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.