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Accepted for/Published in: JMIR mHealth and uHealth

Date Submitted: Jan 14, 2020
Date Accepted: Mar 22, 2020

The final, peer-reviewed published version of this preprint can be found here:

Augmented Reality–Based Rehabilitation of Gait Impairments: Case Report

Held JP, Yu K, Pyles C, Veerbeek JM, Bork F, Heining S, Navab N, Luft AR

Augmented Reality–Based Rehabilitation of Gait Impairments: Case Report

JMIR Mhealth Uhealth 2020;8(5):e17804

DOI: 10.2196/17804

PMID: 32452815

PMCID: 7284394

Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.

Augmented reality rehabilitation of gait impairments: a case report

  • Jeremia Philipp Held; 
  • Kevin Yu; 
  • Conner Pyles; 
  • Janne Marieke Veerbeek; 
  • Felix Bork; 
  • Sandro Heining; 
  • Nassir Navab; 
  • Andreas Rüdiger Luft

ABSTRACT

Background:

Gait and balance impairments are a common in neurological diseases, including stroke, and negatively affect patients’ quality of life. Improving balance and gait is one of the main rehabilitation goals. Rehabilitation is mainly performed in clinics, where lacks context-specificity and training in the patient’s home environment is preferable. In the last decade developed rehabilitation technologies, such as virtual and augmented reality (VR; AR), allow training gait and balance outside clinics. Here, we propose a new method for gait rehabilitation in stroke subjects in which mobile AR-technology and sensor-based motion capture system are combined to provide fine-grained feedback on gait performance in real-time.

Objective:

Here we investigate manipulation of gait pattern in stroke subjects based on virtual augmentation, during overground walking, when compared to walking without the AR performance feedback.

Methods:

We developed an Augmented Reality parkour for gait Impairments after StrokE (ARISE) system, in which we combined a development version of the HoloLens 2 and a sensor-based motion capture system. One chronic post-stroke patient with minor gait impairment completed clinical gait assessments and the AR parkour with patient-centered performance gait feedback. Movement kinematics during gait, as well as the usability and safety of system were evaluated.

Results:

The patient changed his gait pattern during the AR parkour compared to the clinical gait assessments. He recognized the virtual objects and ranked the usability of ARISE system as excellent. In addition, the patient stated that the system would complement his standard gait therapy. Except exhilaration, no adverse events occurred.

Conclusions:

This project provided first evidence for gait adaptation during overground walking, based on real-time feedback through visual and auditory augmentation. The system has the potential to provide gait and balance rehabilitation outside the clinic. This initial investigation of the new AR rehabilitation may help to develop and investigate new gait and balance therapies.


 Citation

Please cite as:

Held JP, Yu K, Pyles C, Veerbeek JM, Bork F, Heining S, Navab N, Luft AR

Augmented Reality–Based Rehabilitation of Gait Impairments: Case Report

JMIR Mhealth Uhealth 2020;8(5):e17804

DOI: 10.2196/17804

PMID: 32452815

PMCID: 7284394

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