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Accepted for/Published in: JMIR Serious Games

Date Submitted: Feb 28, 2019
Date Accepted: Sep 24, 2019

The final, peer-reviewed published version of this preprint can be found here:

Treating Children With Speech Sound Disorders: Development of a Tangible Artefact Prototype

Santos J, Vairinhos M, Jesus LMT

Treating Children With Speech Sound Disorders: Development of a Tangible Artefact Prototype

JMIR Serious Games 2019;7(4):e13861

DOI: 10.2196/13861

PMID: 31804185

PMCID: 6923759

Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.

Treating Children With Speech Sound Disorders: Development of a Tangible Artefact Prototype

  • Joaquim Santos; 
  • Mário Vairinhos; 
  • Luis M T Jesus

Background:

A prototype of a tangible user interface (TUI) for a fishing game, which is intended to be used by children with speech sound disorders (SSD), speech and language therapists (SLTs), and kindergarten teachers and assistants (KTAs) and parents alike, has been developed and tested.

Objective:

The aim of this study was to answer the following question: How can TUIs be used as a tool to help in interventions for children with SSD?

Methods:

To obtain feedback and to ensure that the prototype was being developed according to the needs of the identified target users, an exploratory test was prepared and carried out. During this test using an ethnographic approach, an observation grid, a semistructured questionnaire, and interviews were used to gather data. A total of 4 different types of stakeholders (sample size of 10) tested the prototype: 2 SLTs, 2 KTAs, and 6 children.

Results:

The analysis of quantitative and qualitative data revealed that the prototype addresses the existing needs of SLTs and KTAs, and it revealed that 5 out of 6 (83%) children enjoyed the activity. Results also revealed a high replay value, with all children saying they would play more.

Conclusions:

Serious games and tangible interaction for learning and problem solving serve both teachers and children, as children enjoy playing, and, through a playful approach, learning is facilitated. A clear pattern was observed: Children enjoyed playing, and numerous valid indicators showed the transposition of the traditional game into the TUI artefact was successful. The game is varied and rich enough to be attractive and fun. There is a clear need and interest in similar objects from SLTs and educators. However, the process should be even more iterative, with a multidisciplinary team, and all end users should be able to participate as co-designers.


 Citation

Please cite as:

Santos J, Vairinhos M, Jesus LMT

Treating Children With Speech Sound Disorders: Development of a Tangible Artefact Prototype

JMIR Serious Games 2019;7(4):e13861

DOI: 10.2196/13861

PMID: 31804185

PMCID: 6923759

Per the author's request the PDF is not available.