Currently accepted at: JMIR Research Protocols
Date Submitted: Apr 22, 2026
Date Accepted: Sep 25, 2026
This paper has been accepted and is currently in production.
It will appear shortly on 10.2196/99080
The final accepted version (not copyedited yet) is in this tab.
Virtual Reality Therapy Assistants for Adjunctive Cue Exposure Training in the Treatment of Alcohol Use Disorder (VITAACue-AUD): Protocol for a Technical Feasibility Study
ABSTRACT
Background:
Alcohol use disorder (AUD) is associated with substantial individual and societal burden. Cue exposure approaches can support treatment by targeting conditioned cue reactivity and high-risk contextual associations. However, routine implementation is limited by therapist time, scalability constraints, and the difficulty of reproducing ecologically valid drinking situations in standard care settings. Virtual reality (VR) and artificial intelligence (AI) have been proposed as promising tools to support scalable and contextually rich interventions in mental health care.
Objective:
This study aims to develop and technically evaluate a prototype virtual reality therapy assistant (VRTA) for narratively guided alcohol cue exposure in immersive VR.
Methods:
This is a single-site technical feasibility study conducted at the Central Institute of Mental Health Mannheim, Germany. The study started in January 2026. It builds on a participatory development process including multi-stakeholder workshops with developers, researchers, clinicians, and patient and public involvement (PPI) contributors. The study began with workshops to refine implementation priorities. A VRTA prototype will be developed to guide alcohol cue exposure scenarios through speech-based interaction with a computer-generated character in immersive VR, informed by established exposure manuals. An iterative qualitative expert appraisal will be conducted during development. In addition, 20 adult patients with AUD will participate in an observer-based evaluation in which therapeutic staff demonstrate the prototype and patients provide qualitative feedback.
Results:
Results are expected on the technical feasibility of the VRTA prototype, including interaction quality and integration into therapeutic workflows. Qualitative findings from expert appraisal and patient feedback (observed from a third-person perspective) will provide insights into usability, manual conformity, acceptability, and perceived therapeutic relevance.
Conclusions:
This study is intended to generate design specifications and feasibility data to inform subsequent prototype refinement and future clinical evaluation studies.
Citation
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Copyright
© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.