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Accepted for/Published in: Journal of Medical Internet Research

Date Submitted: Mar 3, 2026
Date Accepted: Jul 27, 2026

The final, peer-reviewed published version of this preprint can be found here:

Feasibility and Acceptability of Perioperative Application of Biofeedback-Based Virtual Reality vs Control for Pain and Anxiety in Children and Adolescents Undergoing Surgery: Pilot Randomized Controlled Trial

Lin AM, Rachwal B, Asti L, Orgil Z, Santiago I, Ding L, Kashikar-Zuck S, King CD, Williams SE, Black WR, Minneci PC, Olbrecht VA

Feasibility and Acceptability of Perioperative Application of Biofeedback-Based Virtual Reality vs Control for Pain and Anxiety in Children and Adolescents Undergoing Surgery: Pilot Randomized Controlled Trial

J Med Internet Res 2026;28:e94604

DOI: 10.2196/94604

PMID: 42748484

FEASIBILITY AND ACCEPTABILITY OF PERIOPERATIVE APPLICATION OF BIOFEEDBACK-BASED VIRTUAL REALITY VERSUS CONTROL FOR PAIN AND ANXIETY IN CHILDREN AND ADOLESCENTS UNDERGOING SURGERY: A PILOT RANDOMIZED CONTROLLED TRIAL

  • Anna M Lin; 
  • Brenna Rachwal; 
  • Lindsey Asti; 
  • Zandantsetseg Orgil; 
  • Isabela Santiago; 
  • Lili Ding; 
  • Susmita Kashikar-Zuck; 
  • Christopher D King; 
  • Sara E Williams; 
  • William R Black; 
  • Peter C Minneci; 
  • Vanessa A Olbrecht

ABSTRACT

Background:

The impact of biofeedback-based virtual reality (VR-BF) on pain and opioid use in pediatric surgical patients remains unexplored.

Objective:

The objective of this study was to evaluate the feasibility and acceptability of perioperative VR-BF use in children and adolescents.

Methods:

We performed a single-blind, two-arm, randomized pilot trial. Children 12-18 years undergoing surgery with expected moderate-to-severe postoperative pain and >1 overnight admission were randomized (1:1) to intervention or control. Intervention patients received VR-BF using ForeVR, a novel, gamified digital therapeutic that integrates respiratory biofeedback into an immersive VR environment to train children in vagal tone modulation, and controls used Manage My Pain, an app designed to assist patients with recognizing and reflecting on their pain. Participants and caregivers were unblinded to their assigned intervention but blinded to the other arm’s technology; data analysists were masked to treatment allocation. The primary outcome was feasibility (recruitment, retention, outcome data collection). Secondary outcomes assessed acceptability (satisfaction, usability, safety) and exploratory measures of outcome (pain intensity, pain unpleasantness, anxiety). This trial was registered on ClinicalTrials.gov (NCT04943874) and is complete.

Results:

Of the 202 patients who were eligible, 70 were enrolled and 65 completed the study (92.9%; VRBF, n=30; control, n=35). 41 (58.6%) were women, and the median age of participants was 16.2 years [IQR 25th, 75th [14.1, 17.5]. VR-BF participants completed a median of 4 preoperative [3, 5] and 7 postoperative [2, 9] sessions. Acceptability was high; only two (6.7%) would not use VR-BF again. Six patients reported mild, transient adverse events (AEs), none of which were serious. VR-BF patients with baseline pain/anxiety scores >2 reported a median 1-point reduction in pain intensity, unpleasantness, and anxiety immediately and up to 30-minutes post-session.

Conclusions:

Perioperative use of VR-BF is feasible and acceptable in pediatric surgical patients, with high recruitment, retention, and satisfaction and no serious AEs. These findings support a subsequent trial to assess efficacy and long-term impact. Clinical Trial: ClinicalTrials.gov (Identifier: NCT04943874)


 Citation

Please cite as:

Lin AM, Rachwal B, Asti L, Orgil Z, Santiago I, Ding L, Kashikar-Zuck S, King CD, Williams SE, Black WR, Minneci PC, Olbrecht VA

Feasibility and Acceptability of Perioperative Application of Biofeedback-Based Virtual Reality vs Control for Pain and Anxiety in Children and Adolescents Undergoing Surgery: Pilot Randomized Controlled Trial

J Med Internet Res 2026;28:e94604

DOI: 10.2196/94604

PMID: 42748484

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