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Accepted for/Published in: JMIR Serious Games

Date Submitted: Sep 19, 2017
Open Peer Review Period: Sep 19, 2017 - Oct 20, 2017
Date Accepted: Nov 29, 2017
(closed for review but you can still tweet)

The final, peer-reviewed published version of this preprint can be found here:

The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences

Lindqvist AK, Castelli D, Hallberg J, Rutberg S

The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences

JMIR Serious Games 2018;6(1):e1

DOI: 10.2196/games.8979

PMID: 29298750

PMCID: 5772067

The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences

  • Anna-Karin Lindqvist; 
  • Darla Castelli; 
  • Josef Hallberg; 
  • Stina Rutberg

ABSTRACT

Background:

Physical activity has multiple health benefits; however, the majority of children around the world do not attain the recommended levels of daily physical activity. Research has shown that the game Poké mon GO has increased the amount of physical activity of players and that the game has the potential to reach populations that traditionally have low levels of physical activity. Therefore, there is a need to understand which game components can promote initial and sustained physical activity. By using a qualitative research approach, it is possible to achieve rich descriptions and enhance a deep understanding of the components promoting physical activity among children in a game such as Poké mon GO.

Objective:

The objective of this study was to explore children’s and parents’ experiences playing Poké mon GO.

Methods:

Eight families comprising 13 children (aged 7-12 years) and 9 parents were selected using purposeful sampling. Data collected using focus groups were analyzed using qualitative latent content analysis.

Results:

The following three themes were revealed: (1) exciting and enjoyable exploration; (2) dangers and disadvantages; and (3) cooperation conquers competition. The first centers around the present and possible future aspects of Poké mon GO that promote physical activity. The second focuses on unwanted aspects and specific threats to safety when playing the game. The third shows that cooperation and togetherness are highly valued by the participants and that competition is fun but less important.

Conclusions:

Components from Poké mon GO could enhance the efficacy of physical activity interventions. Cooperation and exploration are aspects of the game that preferably could be transferred into interventions aimed at promoting children’s physical activity.


 Citation

Please cite as:

Lindqvist AK, Castelli D, Hallberg J, Rutberg S

The Praise and Price of Pokémon GO: A Qualitative Study of Children’s and Parents’ Experiences

JMIR Serious Games 2018;6(1):e1

DOI: 10.2196/games.8979

PMID: 29298750

PMCID: 5772067

Per the author's request the PDF is not available.

© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.