Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Wednesday, July 01, 2020 at 8:00 PM to 10:00 PM EST. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Accepted for/Published in: JMIR Serious Games

Date Submitted: Jun 12, 2023
Date Accepted: Nov 7, 2024

The final, peer-reviewed published version of this preprint can be found here:

Perceptions of Patients With Stroke Regarding an Immersive Virtual Reality–Based Exercise System for Upper Limb Rehabilitation: Questionnaire and Interview Study

Chen J, Or CK, Li Z, Yeung EHK, Chen T

Perceptions of Patients With Stroke Regarding an Immersive Virtual Reality–Based Exercise System for Upper Limb Rehabilitation: Questionnaire and Interview Study

JMIR Serious Games 2025;13:e49847

DOI: 10.2196/49847

PMID: 39742513

PMCID: 11736226

Stroke patients’ perceptions of an immersive virtual reality exercise system for upper-limb rehabilitation: A questionnaire and interview study

  • Jiayin Chen; 
  • Calvin Kalun Or; 
  • Zhixian Li; 
  • Eric Hiu Kwong Yeung; 
  • Tianrong Chen

ABSTRACT

Background:

Since significant resources have been allocated to develop virtual reality (VR)-based rehabilitation exercise programs for post-stroke motor rehabilitation, it is important to understand how stroke patients perceive these technology-driven approaches, as their perceptions can determine acceptance and adherence.

Objective:

This study was aimed at examining stroke patients’ perceptions of an immersive VR-based exercise system developed to deliver shoulder, elbow, forearm, wrist, and reaching exercises.

Methods:

A questionnaire was used to assess stroke inpatients’ (n = 21; mean time from stroke onset: 37.2 days; Brunnstrom stage of stroke recovery for the arm: 3−5) perceived usefulness of, ease of use of, attitude toward, intrinsic motivation for, and intention to using the exercise system. The measurement items were rated on a 7-point Likert scale ranging from 1 (very strongly disagree) to 7 (very strongly agree), with higher values indicating more positive perceptions. Descriptive statistics were employed to summarize the responses. Moreover, we conducted semi-structured interviews, which were audio-recorded and transcribed, and subjected to content analysis to identify thematic patterns.

Results:

The questionnaire results revealed that the patients’ perceptions of the exercise system were positive (mean ratings > 6, median ratings = 6 or 7). The content analysis revealed six positive themes from 73 statements about the exercise system, namely: ease of use, usefulness, enjoyment, motivation, accessibility, and game design. Conversely, 15 statements reflected negative perceptions, which were clustered into three themes: difficulty in handling VR devices, discomforting experiences when using VR devices, and monotony.

Conclusions:

Integrating VR technology into post-stroke functional exercises holds significant promise based on patient interests. However, patient preferences and adaptability must be considered to promote the technology’s success. VR-guided exercises should be user-friendly, health-promoting, engaging, and well-designed. Furthermore, addressing challenges such as bulkiness, motion sickness, discomfort, and exercise monotony is crucial for the widespread adoption and diffusion of this technology.


 Citation

Please cite as:

Chen J, Or CK, Li Z, Yeung EHK, Chen T

Perceptions of Patients With Stroke Regarding an Immersive Virtual Reality–Based Exercise System for Upper Limb Rehabilitation: Questionnaire and Interview Study

JMIR Serious Games 2025;13:e49847

DOI: 10.2196/49847

PMID: 39742513

PMCID: 11736226

Download PDF


Request queued. Please wait while the file is being generated. It may take some time.

© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.