Accepted for/Published in: JMIR Formative Research
Date Submitted: Dec 7, 2022
Date Accepted: May 15, 2023
Development of Mindcraft - A Mobile Mental Health Monitoring Platform for Children and Young People: A pilot study
ABSTRACT
Background:
Children and young people's mental health is a growing public health concern, further exacerbated by the COVID-19 pandemic. Mobile health apps, particularly those employing passive smartphone sensor data, present an opportunity to address this issue and support mental well-being.
Objective:
This study aimed to develop and evaluate a mobile mental health platform for children and young people, Mindcraft, which integrates passive sensor data monitoring along with active self-reported updates through an engaging user interface to monitor their well-being.
Methods:
A user-centered design approach was employed to develop Mindcraft, incorporating feedback from potential users. User acceptance testing was conducted with a group of eight young people aged 15-17 years, followed by a pilot test with 39 secondary school students aged 14-18 years for a two-week period.
Results:
Mindcraft showed encouraging user engagement and retention, with 23.7% of users continuing to use the app for 14 days. Users reported they found the app as a friendly tool helping them to increase their emotional awareness and gain a better understanding of themselves. Over 90% of users answered all active data questions on the days they used the app. Passive data collection facilitated the gathering of a broader range of well-being metrics over time with minimal user intervention.
Conclusions:
The Mindcraft app has shown promising results in monitoring mental health symptoms and promoting user engagement among children and young people during its development and initial testing. The app's user-centered design, focus on privacy and transparency, and a combination of active and passive data collection strategies have all contributed to its efficacy and receptiveness among the target demographic. By continuing to refine and expand the app, the Mindcraft platform has the potential to contribute meaningfully to the field of mental health care for young people.
Citation
Request queued. Please wait while the file is being generated. It may take some time.
Copyright
© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.