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Creating custom immersive 360-degree videos for use in clinical and non-clinical settings: A tutorial
Aileen C. Naef;
Marie-Madlen Jeitziner;
Stephan M. Jakob;
René M. Müri;
Tobias Nef
ABSTRACT
The use of virtual reality (VR) stimulation in clinical and non-clinical settings has increased in recent years. In particular, there has been increasing interest in the use of VR stimulation for a variety of purposes, including distraction, relaxation, and pain therapy. Unfortunately, there is still a limited amount of real-world content, such as 360-degree videos, that is both available and suitable for these applications. This tutorial paper describes a pipeline for the creation of custom VR content. It covers the planning and designing of content; the selection of appropriate equipment; the creation and processing of footage; and the deployment, visualization, and evaluation of the VR experience. This paper aims to provide a set of guidelines, based on first-hand experience, that readers can use to help create their own 360-degree videos. By discussing and elaborating upon the challenges associated with making 360-degree content, this tutorial may also help readers anticipate and avoid common pitfalls during the content creation process.
Citation
Please cite as:
Naef AC, Jeitziner MM, Jakob SM, Müri RM, Nef T
Creating Custom Immersive 360-Degree Videos for Use in Clinical and Nonclinical Settings: Tutorial