Accepted for/Published in: JMIR Serious Games
Date Submitted: Jun 7, 2022
Date Accepted: Oct 11, 2022
Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users’ Subjective Experience: Empirical Study
ABSTRACT
Background:
Embodiment through a virtual avatar is a key element for people to feel that they are in the virtual world.
Objective:
The current study aims to elucidate the interaction between two methods of eliciting embodiment through a virtual avatar: motion synchronization and appearance similarity between human and avatar, to understand embodiment (agency, body ownership, and self-location) and subjective experience (presence, simulator sickness, and emotion) in virtual reality.
Methods:
Using a full-body motion capture system, 24 participants experienced their virtual avatars with 3D-scanned face and size-matched body from a first-person perspective. The current study employed a 2 (Motion; Sync and Async) × 2 (Appearance; Personalized and Generic) within-subject design.
Results:
The results indicated that agency and body ownership increased when motion and appearance were matched. Whereas self-location, presence, and emotion were affected by motion only. Interestingly, if the avatar’s appearance was similar to the participants (personalized avatar), they formed an agency toward the avatar’s motion that was not performed by themselves.
Conclusions:
Our findings would be applicable in the field of behavioral therapy, rehabilitation, and entertainment applications, by eliciting higher agency with a personalized avatar.
Citation
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Copyright
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