Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Wednesday, July 01, 2020 at 8:00 PM to 10:00 PM EST. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Accepted for/Published in: JMIR mHealth and uHealth

Date Submitted: Apr 21, 2021
Date Accepted: Sep 23, 2021

The final, peer-reviewed published version of this preprint can be found here:

App Designs and Interactive Features to Increase mHealth Adoption: User Expectation Survey and Experiment

Lazard AJ, Babwah Brennen JS, Belina SP

App Designs and Interactive Features to Increase mHealth Adoption: User Expectation Survey and Experiment

JMIR Mhealth Uhealth 2021;9(11):e29815

DOI: 10.2196/29815

PMID: 34734829

PMCID: 8603164

App Designs and Interactive Features to Increase mHealth Adoption: User Expectation Survey and Experiment

  • Allison J. Lazard; 
  • J. Scott Babwah Brennen; 
  • Stephanie P. Belina

ABSTRACT

Background:

Despite ubiquity of smartphones, there is little guidance for how to design mobile health apps to increase use. Specifically, knowing what features users expect, grab their attention, encourage use (via predicted use or through positive app evaluations), and signal beneficial action possibilities can guide and focus app development efforts.

Objective:

We investigated what features users expect and how the design (prototypicality) impacts app adoption.

Methods:

In an online survey, we elicited expectations, including presence and placement, for 12 app features. Following, participants (n=462) viewed two health apps (high prototypicality similar to top downloaded apps, vs. low prototypicality similar to research interventions) and reported willingness to download, attention, and predicted use of app features. Participants rated both apps (high and low) for aesthetics, ease of use, usefulness, perceived affordances, and intentions to use.

Results:

Most participants (92%, 425 of 462) expected features for navigation or personal settings (e.g., menu) in specific regions (e.g., top corners). Features with summary graphs or statics were also expected by many (86%, 395-396 of 462), with a center placement expectation. A feature to “share with friends” was least expected among participants (44%, 203 of 462). Features fell into four unique categories based on attention and predicted use, including: essential features with high (>50%) predicted use and attention (e.g., calorie trackers), flashy features with high attention but lower predicted use (e.g., links to specific diets), functional features with modest attention and low use (e.g., settings), and mundane features with low attention and use (e.g., discover tabs). When given a choice, most (75%) participants would download the high prototypical app. High prototypicality apps (vs. low) led to greater aesthetics, ease of use, usefulness, and intentions, all p<.001. Participants thought high prototypicality apps had more perceived affordances.

Conclusions:

Intervention designs that fail to meet a threshold of mHealth expectations will be dismissed as less usable or beneficial. Individuals who download health apps have shared expectations for features that should be there, as well as where these features should appear. Meeting these expectations can improve app evaluations and encourage use. Our typology should guide presence and placement of expected app features to signal value and increase use to impact preventive health behaviors. Features that will likely be used and are attention getting – essential flashy, and functional – should be prioritized in app development.


 Citation

Please cite as:

Lazard AJ, Babwah Brennen JS, Belina SP

App Designs and Interactive Features to Increase mHealth Adoption: User Expectation Survey and Experiment

JMIR Mhealth Uhealth 2021;9(11):e29815

DOI: 10.2196/29815

PMID: 34734829

PMCID: 8603164

Download PDF


Request queued. Please wait while the file is being generated. It may take some time.