Accepted for/Published in: JMIRx Med
Date Submitted: Oct 12, 2020
Open Peer Review Period: Oct 12, 2020 - Dec 7, 2020
Date Accepted: Jul 25, 2021
Date Submitted to PubMed: Sep 19, 2023
(closed for review but you can still tweet)
Warning: This is an author submission that is not peer-reviewed or edited. Preprints - unless they show as "accepted" - should not be relied on to guide clinical practice or health-related behavior and should not be reported in news media as established information.
Exploratory Feasibility Study of Quokka: A Local Community-Based Social Network for Wellbeing
ABSTRACT
Background:
Developing healthy habits and maintaining prolonged behavior change is often a difficult task. Mental health is one of the largest health concerns globally, including for people in college.
Objective:
We conduct an exploratory feasibility study of local community-based interventions, like Quokka, and evaluate the intervention’s potential for promotion of local, social, and unfamiliar activities as they pertain to healthy habits.
Methods:
To evaluate this framework’s potential for increased participation in healthy habits, we conducted a 6 to 8 week feasibility study via a ‘challenge’ across 4 university campuses with a total of 277 participants. A different wellbeing theme was chosen for each week. We conducted weekly surveys to gauge factors that motivated users to complete or not complete the weekly challenge, identified participation trends, and evaluated the effectiveness of the intervention. We tested the hypotheses that Quokka participants will self-report participation in more local activities over remote activities for all challenges, more social activities than individual activities, and new over familiar activities.
Results:
After Bonferroni correction using a Clopper-Pearson Binomial proportion confidence interval for one test, we reject the hypothesis that similar proportion of users would participate in local and remote activities during the challenges (p < 0.001 for all challenge themes). Instead, there was a strong preference for local activities for all challenge themes. Similarly, users significantly preferred group activities over individual activities (p < 0.001 for most challenge themes). For most challenge themes, there were not enough data to significantly distinguish preference towards familiar or new activities (p < 0.001 for a subset of challenge themes in some schools).
Conclusions:
We find that local community-based wellbeing interventions like Quokka can facilitate positive behavior change. We discuss these findings and their implications for the research and design of location-based digital communities for wellbeing promotion.
Citation
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Copyright
© The authors. All rights reserved. This is a privileged document currently under peer-review/community review (or an accepted/rejected manuscript). Authors have provided JMIR Publications with an exclusive license to publish this preprint on it's website for review and ahead-of-print citation purposes only. While the final peer-reviewed paper may be licensed under a cc-by license on publication, at this stage authors and publisher expressively prohibit redistribution of this draft paper other than for review purposes.