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Accepted for/Published in: JMIR Serious Games

Date Submitted: Dec 6, 2018
Open Peer Review Period: Dec 10, 2018 - Feb 4, 2019
Date Accepted: May 17, 2019
(closed for review but you can still tweet)

The final, peer-reviewed published version of this preprint can be found here:

Effects of the FIT Game on Physical Activity in Sixth Graders: A Pilot Reversal Design Intervention Study

Joyner D, Wengreen H, Aguilar S, Madden G

Effects of the FIT Game on Physical Activity in Sixth Graders: A Pilot Reversal Design Intervention Study

JMIR Serious Games 2019;7(2):e13051

DOI: 10.2196/13051

PMID: 31215508

PMCID: 6604505

Piloting the FIT Game to Increase Physical Activity in One Sixth Grade Classroom

  • Damon Joyner; 
  • Heidi Wengreen; 
  • Sheryl Aguilar; 
  • Gregory Madden

ABSTRACT

Background:

The FIT Game is an intervention that successfully increases fruit and vegetable consumption in elementary schools. Using the FIT Game to increase physical activity in school would strengthen its ability as a healthy behavior change intervention.

Objective:

Evaluate if the FIT Game can increase physical activity among children.

Methods:

29 participants were recruited from one sixth grade classroom in one elementary school. Participants wore an accelerometer while at school throughout the study. In an ABAB reversal design (A = baseline, B = FIT Game phase), during the B phases, if the group met a daily step-count goal, the game progressed by presenting another slideshow episode; if not, the game was paused until the next goal was met.

Results:

A Friedman’s test showed a significant effect of phase (P< .001). The FIT Game significantly increased physical activity at school by an average of 771 steps per day.

Conclusions:

The FIT Game increased step-counts taken during school hours; its effects on activity at home are unknown, as students wore accelerometers only at school.


 Citation

Please cite as:

Joyner D, Wengreen H, Aguilar S, Madden G

Effects of the FIT Game on Physical Activity in Sixth Graders: A Pilot Reversal Design Intervention Study

JMIR Serious Games 2019;7(2):e13051

DOI: 10.2196/13051

PMID: 31215508

PMCID: 6604505

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